The fruits of my insomnia are these 1600x900 wallpapers of the Lorwyn Five, each one showcasing five images from that planeswalker’s cards and promotional images. We have Ajani, Jace, Liliana, Chandra, and Garruk. Follow the links to get the full sizes; Tumblr likes to resize big images. Feel free to use them!
I love classy innistrad garruk
It only slightly bugs me how Garruk, Caller of Beasts isn’t here, but this isn’t really a compilation of their different cards so it’s okay in the end.
Hopping on the #commanderselfie bandwagon - Rafiq of the Many and Sliver Queen as original decks; Kaalia of the Vast as premade deck; Thraximundar and Scion of the Ur-Dragon for decks in planning. #MTG #geeklife
Deep within Doctor Doom burns the soul of a jazz musician.
Skyrim is still a masterpiece, but some missions really could have benefitted from conditional text changes, depending on what you’ve done in other missions.
I’m the leader of the Dark Brotherhood, having killed the Emperor himself with my bare hands; on top of that I’m the Dragonborn, and just used an Elder Scroll to go back in time, learn an ancient Thu’um, and bested Alduin in open combat.
And yet when I offer my services to Ulfric Stormcloak, he needs to test my mettle by sending me to kill an ice wraith. One single, normal ice wraith. In the middle of icy nowhere.
It’s funny in a way, but seems an oversight at the same time. It wouldn’t take much to at least acknowledge that my character is the Dragonborn and has accomplished certain major milestones in the main quest, or has finished major faction quests, etc.
When writing your back story, have people your character is connected to, living people, friendly people. Friends, family, lovers, mentors, whatever. The GM will turn them into NPC’s if they’re a decent GM, they’ll be a way to draw you into the story. Yes, they may die, but that’s true for you too.
Give your GM story bait, and you will be rewarded.
One of my favourite improvements for D&D 5E - the building process actively encourages you to include these things, sticking boxes for that info right on the first page of the character sheet.
I will always reward my players for investing in the story and their characters, and this makes it even easier for them to do so.